Have you been playing from MMORPG to MMORPG time and time again? It seems like they keep popping up faster than you can adequately try them out - especially the free ones! So how do you pick the right one for you and avoid the games you'll dump sooner or later?
The first component is community. Not whether it's a good one, mature one, or young one but how do you like to interact with people? Are a cooperative player that likes to solve group problems? Are you a competitive person who always strives to be better than everyone else, regardless of team? Or are you a cooperative-competitive person that wants to be the best but wants some friends to experience it with? Lastly, maybe you are a social gamer who uses games as a constructive method of chatting.
Cooperative gamers do not like fighting another players or racing another players. They want to constantly improve their character and they want new ways to do so. Cooperative players will sometimes play solo but that is usually reserved for the competitive person who is slowed down by another types. However, in all MMORPGs fighting as a team is at least as quick as soloing so that is usually where you will find the cooperative gamer. Cooperative gamers don't enjoy to give or place blame because it's ineffective. If the team loses a battle then try again! It's all about gaining EXP, getting new equipment, and beating new challenges (which basically breaks down the MMORPG into several mini games).
Competitive players need ways to tell another they are the best. As such they are always interested in PvP because there is no better way then pwning another player to say you are the best. Now, some PvP players are concerned with fair fights and a few are not. You may fall into either category but both are competitive gamers. Competitive gamers look for one of two things - ladder systems or free for all (FFA) PvP. The ladder system but be self sufficient and so must the FFA PvP. By that, I mean you must be able to promote your player at a rate equal to or higher than PvE counterparts. Grouping is just a means to an end and power is paramount to friendship. If you get a game that adds ladders or PvP as an afterthought you will not be happy.
Cooperative-competitive players are actually the opposite, not a mish-mash, of both competitive and cooperative gamers. They like fighting another players and they enjoy racing through content. But they do not care for ladder systems (unless they are group oriented) and they don't care for FFA PvP. In translation, they want structured competition and not free form competition that true competitive player desire. This means finding new dungeons and new creatures to defeat first or faster or better than every other guild/clan. This also means waging epic wars opposite other guilds to conquer land. This does not mean getting new loot or new equipment constantly as the cooperative-competitive gamer knows his true strength lies in his allies.
Lastly, the social gamer is very easy to identify. They do not care what they are doing as long as it is structured and group friendly. The ideal game needs chat channels that are always full, quests that always involve grouping, a few amount of downtime (typically challenging PvE), and structured access to another players. This is the easiest gamer to identify but has the toughest time finding the right game. A social gamer usually will not know if a game is right for them until they have played it so they usually just look for the most popular game. This is a good start but maybe not the best. Typically a social gamer will find his/her home with the cooperative-competitive players but that's not always the case.
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I hope you found this informative and useful. Once you realize what kind of gamer you are you can start finding the right games to play.
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